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61
Hellfire Citadel / Re: Hellfire Citadel
« Last post by Toban on August 17, 2015, 10:06:43 pm »
T'iz done phat lads.
62
Hellfire Citadel / Re: Hellfire Citadel
« Last post by Tagan on August 17, 2015, 10:02:37 pm »
No, I'm waiting for Toban to make a child board so I can post for all fights.
63
Hellfire Citadel / Hellfire Citadel
« Last post by Karä on August 17, 2015, 09:28:39 pm »
As Tagan's being a lazy cunt, I'll just open this thread :)

Archimonde

Fatboss:  https://www.youtube.com/watch?v=wlT3Jaz_GWQ

LOS:  https://www.youtube.com/watch?v=XM6VqeHzLTc

LOS does P1 a little bit differently, a bit more simple than running around in a circle, but I think we'll be fine doing what we did on Sunday.
64
Seige of Ogrimmar / Re: Spoils HC
« Last post by Irisiri on September 14, 2014, 04:59:50 pm »
I would swap the tanks I think - Group 2 will lose the 10% AP buff  (from Horn of Winter) before the fight is over and it gives the 'free' sunder debuff to the more physical heavy DPS.
65
Seige of Ogrimmar / Re: Spoils HC
« Last post by Tagan on September 14, 2014, 04:09:36 pm »
Maybe swap Del with either Toban or Gran, can't think of anything else.
66
Seige of Ogrimmar / Spoils HC
« Last post by Karä on September 14, 2014, 03:38:04 pm »
Does this split for Spoils make sense?

Group 1:
Chalace
Toban
Gran
Irisiri
Atheena

Group 2:
Dinkla
Del
Illiath
Tagan
Karä

A combat ress and hero on each side. One good geared player on each side. Only one ranged in group 2 but nothing we can do about that.

The fight is exactly the same as normal except there'll be sparks spawning with 1mil HP that needs to die within 10 sec.
67
Seige of Ogrimmar / Malkorok HC
« Last post by Karä on September 12, 2014, 04:38:19 pm »
Addon: http://www.curse.com/addons/wow/malkorok-helper

The AI mode might not be 100% functional, so I suggest still having someone to mark (on the addon). You simply left click a section to make it red - everyone in the raid will then see it.

Do not stand right next to a red zone, you might still get hit

Do not stand too close to the center while in a safe zone, you might still get hit

Stay in the middle of the green zone and you'll live - I've never died to this mechanic when I stood in the middle of the green zone
68
Seige of Ogrimmar / Re: Nazgrim HC
« Last post by Deliena on September 10, 2014, 12:17:32 pm »
The warshamans often cast the earth shield on other NPCs including Nazgrim (or at least do on other difficulties) which can be a pain in the arse for targetting.  The little swines can also drop totems even if I have them in a deep freeze to stop them casting chain heal and nuke them.  So totems also can be irritating as all hell.
69
Seige of Ogrimmar / Re: Nazgrim HC
« Last post by Granroyal on September 10, 2014, 09:31:31 am »

woohoo... undust old buttons. Tranq-Shot removes the Earth Shield from the Warshamans!
70
Seige of Ogrimmar / Re: Nazgrim HC
« Last post by Karä on September 10, 2014, 12:10:55 am »
Think the kill order in this video is good. Just need someone to interrupt the Warshaman. The adds doing the whirlwind can be taunted by the tanks - the extra dmg is just healed through.

For Ath, the sniper isn't *that* dangerous if you just focus yourself. The problem can be camera angle cus you'll have your back against a wall most likely, so while healing yourself through sniper dmg, you might miss an aftershock (the fire lines). Also, track Bonecracker and Magistrike on your frames. Magistrike can be dispelled.
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