2 tanks and 3 healers.
All bosses have to die within 15s so can't just nuke one down like council in ToT.
Bosses will transition at 66 and 33% and enter a "Desperate Measures" phase.Rook Stonetoe
(Tanky type) - Tanked facing away from the raid, Does frontal cleave ability, Throws a brew at someone, move from it. Also periodically drags someone in and then does whirlwind kick of doom, guess what? move away from that too. For his extra phase he summons 3 adds that need to die. Need to gather on the red circle during this phase or people get 1 shot. Gloom>Sorrow>Misery kill order.He Softfoot
(Rogue type) - Stuns and Bleeds are his main things. During stun he will focus a raid member, kite him till the tank can get him back. Bleed (Garotte) needs to be dispelled. For his Desperate Measures ability he spawns an add called Embodied Anguish that fixates on a random raid member, get extra action button and it needs to be passed on to someone else before the damage gets too high.Sun Tenderheart
(Priest type) - She is not tanked and casts random SP type stuff on the raid, Due to Sha Sear the raid need to stay spread as much as possible at all times. Shadoword Pain need to be dispelled as it hurts and will spread. Calamity is cast periodically and takes off 30% of everyone's health so we all need to be at least over half health at all times. Her extra ability means we have to stack up for raid cd's and healing and kill waves of adds.
We cannot handle more than 1 desperate measures at a time so we need to keep an eye on health bars, getting them all to 75% and 40% before doing each one is turn would be my suggestion.